// carMain.cpp  Client file for a simple class for a car
// J.Remen  for CPS 171 Winter 2002
#include 
#include 
#include "car.h"

using namespace std;

int main()
{	cout << "Your name\n";

	cout << fixed << showpoint << setprecision(2);
	
						// declare a car object	
	car defaultCar;
	cout << "\n**** Default constructor\n";
	defaultCar.Display();		// See if the constructor worked

							// declare a car for Ann
	car AnnsCar;

	AnnsCar.GetData();		// get info for Ann's car and display it
	cout << "\n**** Ann's car info:\n";
	AnnsCar.Display();

							// Update the mileage for Ann's car
	AnnsCar.UpdateMileage(300);
	cout << "\n**** Ann's car - new info:\n";
	AnnsCar.Display();

/*							// declare a car for Bob
	car BobsCar("Ford", "Taurus", 18500);
	cout << "**** Bob's car info:\n";
	BobsCar.Display();	

*/
	return 0;
}