OpenGL
3-D Engines - links to 600 3-D libraries 3-D Engines lists software libraries by categories: Texture-mapping, Persp. texture, MIP-mapping, Sub-pixel map., Lightmap rend., Phong shading, Bump mapping, ZBuffer rendering, BSP rendering, and more. (Aug 2001)
Apprentice - Open Inventor Project Apprentice is an OpenInventor 2.x pure C++ emulation library for reading, modifying and displaying '.iv' and '.wrl' files. Currently, Apprentice supports serialization of mostof the OI 2.x and VRML 1.x objects. Supports Windows 95/NT, IRIS, SUN, Linux (Nov 1998)
Blitz Engine - OpenGL 3-D Graphics framework Blitz is a free Win32 OpenGL/Direct3D rendering engine that suports Level Of Detail Bezier curved surfaces, Spherical Volumetric Fog, Dynamic Shadows, Depth Volume Fog, Environment Mapped Bump Mapping and more. (Jan 2001)
Briquolo - 3-D Breakout Game in OpenGL Briquolo is a Breakout clone with an OpenGL 3D representation. Open Source GPL for Linux and Win32 (Jul 2003)
DDG - Digital Dawn Graphics Toolkit The DDG toolkit is a open source library of C++ classes to build real time 3D graphics apps. Supports OpenGL on Win32/Linux. includes Shaded perspective texture mapping, Z-Buffer rendering, Fog, ROAM mesh. (Jan 2001)
Frustum culling tutorial - for 3D performance There are a ton of questions regarding this subject despite the plethora of information freely available. So I’ve decided to put together this simple document outlining my frustum culling procedures that I use in my current quad-tree culled engine. (Apr 2003)
Gateway to OpenGL Info Contains collects links to various sources of information on OpenGL, the fastest and most widely available programming interface for 3D and imaging. The topics and links are in no particular order. Includes many platforms: Mac, OS/2, Windows, Linux, SGI.
GL-117 - flight simulator in OpenGL GL-117 is an OpenGL- and SDL-based action flight simulator written in C++. It provides a random terrain generator, lighting effects, sounds, and joystick support. GPL. Win32/Linux (Aug 2003)
GLFW - OpenGL FrameWork GLFW is a free, open source, portable framework for OpenGL application development. API handles OS tasks such as opening OpenGL window and keyboard, mouse and joystick input, timers and threads. Supports Win32, Linux, Unix. (Apr 2003)
GLUI - innovative UI built on OpenGL GLUI is a GLUT-based cross-platform C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. Supports Unix, Win32, others. Freeware. (Nov 1999)
K-3D - 3-D modeling, animation, and rendering K-3D is a 3D modeling, animation, and rendering system for GNU/Linux & Win32. Features include creation and editing of geometry in multiple realtime OpenGL solid, shaded, and texture-mapped views. Open Source (Sep 2000)
LOD Engine - realistic 3-D landscapes The LOD engine for Win32/Linux uses OpenGL with quadtree algorithm to render a very large 3-D landscape by decreasing the amount of detail the further away the landscape is. Uses a 4K texture map. Freeware (Jan 2001)
Mesa - An OpenGL implementation with source Mesa is a 3-D graphics library with an API which is very similar to that of OpenGL, though it is not licensed by SGI. It is distributed with GNU Public License and supports 40 Unix variants, Linux, all Windows platforms, and Macintosh (Oct 1997)
OGRE - Object-oriented Graphics Rendering Engine OGRE is a C++ class library for making games and demos utilising 3D hardware. Allows you to create and manipulate a 3D environment, and render it to your specifications, independent of Direct3D or OpenGL. GPL license (Feb 2002)
OpenGL home This is the principal resource for daily news, developer features, applications listings, hardware information, code snippets, tutorials and rendering techniques. It is the site sponsored by the Architectural Review Board. (Jul 1999)
OpenGL Programming Kitchen Contains links to many valuable OpenGL online tutorials. Includes OpenGL 1.1 and 1.2. Topics include advanced lighting, texture mapping (including bump mapping), plus some performance optimization info (Jan 1998)
PDT - Pliable Display Technology The PDT 3d SDK for viewing and interacting with three dimensional models and large complex assemblies on the local PC and the Internet. (Oct 2002)
YGL- SGI GL clone YGL emulates the Silicon Graphics "GL". GL is an API which provides 3-D graphics support, it is a direct pre-cursor to OpenGL. YGL claims to run faster/better than SGI implementations on Unix platforms.. (Jul 1998)
See also: DirectXSee Also: if you are interested in OpenGL you may find related topics in DirectX
See also: GraphicsSee Also: if you are interested in OpenGL you may find related topics in Graphics
See also: Virtual RealitySee Also: if you are interested in OpenGL you may find related topics in Virtual Reality
Books about OpenGLA complete list of books on OpenGL available through Amazon.COM